Elden Ring - 16 Things You Need To Know Before You Play It - KONTEN VIRAL

Elden Ring - 16 Things You Need To Know Before You Play It


Today we are covering eldon ring 15 things you need to know before buying the agonizing weight for from software's next big action rpg is nearly over as eldon ring looks set to release on february 25th for xbox series xs xbox one ps4 ps5 and pc let's take a look at 15 things you need to know before diving in let's talk about the

1. SPIRITS

Let's talk about spirits much like the ai summons of old eden ring allows for summoning spirits to aid you in combat these spirits are based on defeated enemies and one need spirit caller's ash corresponding to that specific foe to summon them a rebirth monument is also necessary and upon dying in a boss fight they can't be re-summoned in the same instance thus far we've seen spirits like a pack of wolves the northern mercenary which attacks with the cleaver and much more

2. CO-PO, PVP INVASION

Multiplayer in elden ring comprises of co-op and pvp but like the dark souls series it works a bit differently from other games for co-op other players are summoned using tamashit's fur led finger will create a summoning sign which can be seen by others in their world thus allowing them to summon you this had unlimited uses in the closed network test so it remains to be seen if the full game will change anything summoning another player requires a fur calling finger remedy which stacked up to 99 in the network test this allows

you to see different summoning signs and bring another player into your world using the finger severer removes another player from your world you can also use the duelist furlet finger to summon other players for pvp or the bloody Finger to invade another player's world and attack them though they can do the same to you again this will all be familiar to dark souls players but it's fairly different from a typical co-op experience especially since dying sends the summon player back to their own session.

3. OPEN WORLD DESIGN


The open world design the biggest change from previous from software titles is the open world you can travel seamlessly from one area to the next and have a spirit steed mount for quickly traveling instead of bonfires there are sites of grace where you can level up allocate different sorceries and ashes of war pass the time and sort your inventory along with weather changes including lightning that can damage you there's a real-time day-night cycle with the latter being helpful when sneaking around one can also gather materials and craft items like arrows on the go along with attacking convoys eldon ring's open world design has often been compared to the legend of zelda breath of wild especially in regards to

4. FREEDOM OF EXPLORATION

Even though the rays of guiding light can be used to define your next core objective you're free to go pretty much anywhere in eldon ring the additional mobility which leads to better platforming also provides more incentive to investigate every nook and cranny it's a fairly big departure from dark souls and has been fairly challenging to design director haitaku miyazaki told edge magazine that there were a number of challenges much of them related to the game tempo the rhythm and

the flow of the game to keep the player from getting bored to keep them interested exploring and having fun and of course in this brand new huge world that we've created we wanted to prioritize that fun and the level of player freedom more than anything so with that comes a lot of characters a lot of events that you're trying to incorporate and you don't want anything to tread on the toes of anything else

you want it all to mingle and mesh nicely with the player and their motives as well but you wanted to be there and you wanted to provide that stimulation for progressing forward and exploring miyazaki also revealed that the level of freedom that the team wanted to achieve exceeded what we were initially planning for which required more time for debugging

5. DOWNLOAD SIZE

It's no secret that eldon ring is a massive game the section that closed network test players accessed is apparently a small percentage of the overall world map the download size is also hefty but still somewhat manageable according to playstation game size on twitter it will be 44.46 gigabytes for ps5 the xbox store also reportedly indicated a 50 gigabyte install size though the listing has since been changed to remove this either way you'll want to clear some space before downloading

6. 4K, 60 FPS AND RAY TRACKING ON PS 5

In terms of graphic modes there are a number of options for ps5 and xbox series x players there's a performance mode for 60 frames per second gameplay which adjusts the resolution to maintain the frame rate and a resolution mode which offers 30 frames per second but prioritizes the maximum resolution which is 4k ray tracing and hdr are also supported xbox series s also supports hdr but not ray tracing and the max resolution is 1440p with an option for 60 frames per second presumably at 1080p.

7. STORY

with lor penn by a song of fire and ice author george r.r martin eldon ring sees players venturing to the lands between which queen marika rules over however the elden rings destruction and the scattering of its pieces the great runes things have been less than ideal as a tarnished previously exiled and drawn back to the lands between it's up to the player to gather the great runes and become the elden lord

the latest story trailer offered some more details on the shattering a war for the great runes that saw figures like general radhan and millennia the severed fighting for supremacy the latter has been seen in a previous trailer impaling the player with her sword but it remains to be seen if rat hand will also appear

8. SETTING

The lands between comprises six massive areas each ruled by a distinct lord with the giant urge tree looming over all thus far players have only really explored limb grave but a wide variety of open plains mountains water bodies caves and much more have been discovered with much more teased in trailers thus far a world map is provided to the players but they'll need a map fragments to fill it out however it is possible to add markers and beacons to better explore the world

9. CHARACTER CREATOR


Though it wasn't present in the closed network test eldon ring will feature a character creator like dark souls and bloodborne we know it will feature a range of starting classes each with their own strengths and weaknesses but an official showcase has yet to be provided nevertheless players should be able to customize their character's hairstyle face origin body type gender stats and much more like in previous soul born titles

10. NPCS

Let's talk about npcs it wouldn't be a from software game without a range of interesting npcs and eldon ring doesn't disappoint based on the closed network test and gameplay revealed so far we've met the likes of merchant kale a vendor dressed like santa claus and sorceress sellin who will sell sorceries and train the player to use them other npcs include malena who gives the player a spectral steed whistle to summon their mount alexander aka iron fist an individual whose entire body is a cauldron and white-faced vare who appears at the first sight of grace and mocks the player for being maidenless various other npcs also appear and seem to lead factions which may function like covenants from dark souls but more details have yet to be provided on the same.

11. CAVES AND LEGACY DUNGEONS

The caves and legacy dungeons as one explores the lands between they'll come across various caves and catacombs which play a host to smaller boss fights these house new weapons skills and whatnot but won't necessarily push you to the limit legacy dungeons on the other hand are large sprawling dungeons with multiple routes loots and foes along with one of the six major bosses that must be defeated stormville castle is the only legacy dungeon that has been revealed thus far and is a complex structure complete with a nigh impassable front gate some sneaky
side entrances and large buildings that can be traversed

12. COMBAT AND ASHES OF WAR

Those who have played a dark souls game should feel immediately at home in eldon ring its combat and movements are very similar right down to the light and heavy attacks stamina meters parring dodging rolling critical hits and more it's not an exact copy though jumping is now its own dedicated function and it's possible to execute leap attacks that can deal potent amounts of damage and while several skills will remind one of their soul-born equivalents there are plenty of new ones to unlock several different weapon types exist

from swords and shields to bows and axes and while there are two-handed weapons you can also wield a one-handed weapon with both hands stealth has also been expanded on significantly over dark souls allowing one to be sneakier and assassinate foes perhaps the biggest departure that eldon ring makes in terms of from software's combat is in the skills they're no longer tied to weapons instead you find different ashes of war which can be applied to weapons and shields to bestow skills

build diversity is much greater as a result you can play as the bloody wolf class but equip the glint's word arch skill that creates an arch of magical swords that will attack automatically ashes of war can also help match the scaling of one's weapon to their stats along with changing its damage type no upgrade materials are needed for this but you can only have one ash of war per weapon or shield.

13. WORLD BOSSES

A number of bosses have been seen in trailers thus far and the closed network test even saw players going up against margaret the fell omen in stormville castle however there are a number of bosses simply roaming the open world waiting to pounce these include the massive dragon hagiel the tree sentinel which rides a mount and appears early on and so forth you also have many bosses like the black knight who only appears at night on a bridge in limgrave and will attack those who get too close.

14. SORCERIES AND INCANTATIONS

As noted previously sorceries are present along with incantations functioning as magic to fend off enemies the former scales off the intelligence and ranges from firing three magic projectiles with glenstone stars and summoning meteors to rain down on enemies to using one owns blood to create thorns the latter scales off faith and includes beastclaw which sends claw-like shock waves through the ground dragonfire to spew fire and heal for creating a small area to recover health in you need different equipment to utilize sorceries and incantations but they're the key to uccess in battle

15. PRESSURE TO IMPROVE GRAPHICAL FIDELITY


While eldon ring's fidelity doesn't quite approach titles like horizons forbidden west it's still incredibly good looking according to director haitaka miyazaki there was pressure to make sure the visuals were on the level following blueprint games remake of demon souls on ps5 yes i'm pretty sure the graphics creation staff felt that pressure more than anyone else he noted that the studio was looking to improve on graphics in its games and not just with eldon ring but with all the games we make graphical fidelity is not something we put on top priority what we
ask for on the graphics side depends on

the systems and requirements of the game itself and it takes less priority compared to the other elements of development so this is always an area where i feel a little bit apologetic towards my graphics team because i know they work extremely hard and they've worked extremely hard on eldon ring our graphic system team and our programmers have been pushing a lot of new features to create the best looking games we've ever made thus far it definitely seems to be living up to those expectations.

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